Jun 22, 2007, 12:54 AM // 00:54
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#21
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Now you only have to get 5 million faction to get the title (donating doubles it), and you can also farm the points in regular zones (and in HM for double points). So the title is MUCH easier to get. It's still slow, but it isn't meant to be fast...
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Jun 22, 2007, 01:05 AM // 01:05
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#22
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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Quote:
Originally Posted by fenix
Now you only have to get 5 million faction to get the title (donating doubles it), and you can also farm the points in regular zones (and in HM for double points). So the title is MUCH easier to get. It's still slow, but it isn't meant to be fast...
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"Slow" is a colossal understatement. Getting 5 million faction points is indeed as the OP said, a full-time job. Doing the same mindless grind for thousands of hours in lieu of all else.
It has always been an easy title to get. The only hard thing about it is how many thousands of hours into repeating the same one task thousands/hundreds of thousands of times a player is willing to do.
Cutting the ludicrous grind to get it it in half still leaves a ludicrous amount of grind to get it. It needs a lot more cuts than just the half it's gotten.
It doesn't make sense to reward players with increased PVE strength soley for them having invested thousands of hours into grinding faction.
Last edited by Navaros; Jun 22, 2007 at 01:11 AM // 01:11..
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Jun 22, 2007, 01:29 AM // 01:29
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#23
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by TSWatson1974
Is the maximum Faction Title count 10 million points too high?
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Fixed for truth.
PvE only skills, with grindable titles, are bad in my opinion. I'd prefer the title itself removed entirely from practical effect (along with SS and LB).
__________________
And the heavens shall tremble.
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Jun 22, 2007, 01:41 AM // 01:41
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#24
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by fenix
Well, if multiple players have gotten 10 million, then why can't you?
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Maybe because we haven't been grinding them since the factions release.
Quote:
Originally Posted by fenix
Now you only have to get 5 million faction to get the title (donating doubles it), and you can also farm the points in regular zones (and in HM for double points). So the title is MUCH easier to get. It's still slow, but it isn't meant to be fast...
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There is a difference between an easy title and a quick title. For instance the protector titles are more difficult than the faction titles because they require more skill than repeating the same run over and over again (or people leaching it towards it). However the protector titles are much quicker to obtain because once you complete one mission, repeating it does nothing for the title.
The double rewards for donating only made the faction title quicker to obtain. It did nothing towards making it easier or harder.
The reason I hate grind based rewards is because they are basically say "You can do that task with no trouble. Now go do it several thousand more times before I reward you for it"
How is doing the same boring (because you can easily flawless it) task over and over again any fun ?
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Jun 22, 2007, 02:25 AM // 02:25
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#25
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Don't care about the title, though it is set too high. Respect if you've got it, but how many out of the entire GW population have maxed it? Hell, seen posts asking how to even get 10k and how that's too high for a primary quest.
Then again, it's no big deal. The only really useful skill is the warrior one, which keeps aggro on the warrior in the party. But since I only play with guildies or H/H nowadays, I don't really need it anyway. I might just go back to AB and finish off my R2 which I was about halfway to before I stopped caring, but R12? I got better things to do.
Last edited by kazjun; Jun 22, 2007 at 02:27 AM // 02:27..
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Jun 22, 2007, 02:31 AM // 02:31
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#27
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Frost Gate Guardian
Join Date: Dec 2006
Profession: R/E
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There are more things that take incredibly long to max them.
Anyone tried to get max rank in HA/GvG/TA?
If you compare it with AB. AB is the easiest to max.
*Offcourse there will be people who now will reply with: Those others can't be maxed? Can't they?*
Greetings, Dione
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Jun 22, 2007, 02:37 AM // 02:37
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#28
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Lion's Arch Merchant
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Quote:
Originally Posted by Dione Davore
There are more things that take incredibly long to max them.
Anyone tried to get max rank in HA/GvG/TA?
If you compare it with AB. AB is the easiest to max.
*Offcourse there will be people who now will reply with: Those others can't be maxed? Can't they?*
Greetings, Dione
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True, but you don't get any PvE skills based on those titles.
Or rather: You don't get locked out of having certain PvE skills because you don't have ranks in those titles.
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Jun 22, 2007, 02:45 AM // 02:45
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#29
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Frost Gate Guardian
Join Date: Dec 2006
Profession: R/E
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Quote:
Originally Posted by darktyco
True, but you don't get any PvE skills based on those titles.
Or rather: You don't get locked out of having certain PvE skills because you don't have ranks in those titles.
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I don't feel locked out because I simply don't feel the need of having those new overpowered PvE-skills. I can do very well without them. (Added a screenshot, doesn't mean that much tho)
But if people wish to use these skills they should be free to do so. But they also need to be aware that everything costs time in GuildWars. Nothing comes for free, certainly now maxed titles.
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Jun 22, 2007, 02:50 AM // 02:50
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#30
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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Frankly, I think even R1 of the title takes too long for most players to get to.
100k. Alright, so that's 5k I need to earn. That means 40 matches, at 20 minutes (most take longer since you ALWAYS have the timer reset), makes about 13 hours of nonstop playing in AB. R1 Sunspear takes about 15 seconds. Maybe it's just me, but r1 of a title should be something that can be gained through casual play, not grind. 13 hours of constant work at something is not goign to happen casually. And that's assuming you're winning.
This would lead to: More ranks in the title. This also means we could have the same scaling for the skills as we go now, but the skills can max at a lower faction-level, wheras the title can keep going afterwards (with no benefit to the skills).
OR: Allow access to the skills to level 20 characters with more faction in one faction than the other. Then, just add a "rank0" part in there.
Last edited by TGgold; Jun 22, 2007 at 02:52 AM // 02:52..
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Jun 22, 2007, 02:54 AM // 02:54
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#31
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Jungle Guide
Join Date: Sep 2005
Location: ...deep within the sylvan splendor...
Guild: Order of the Migrating Coconuts [ALBA]
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They are skills I will never have because I do not PvP in any form. No interest in it.
Did finish Factions, even have a girl with the Protector title, but that seems to count for absolutely nothing. Factions is about PvP, period. Sometimes I really do wonder why Anet bothered to put in any PvE content.
~Falcon
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Jun 22, 2007, 03:09 AM // 03:09
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#32
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Lion's Arch Merchant
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Quote:
Originally Posted by Dione Davore
I don't feel locked out because I simply don't feel the need of having those new overpowered PvE-skills. I can do very well without them. (Added a screenshot, doesn't mean that much tho)
But if people wish to use these skills they should be free to do so. But they also need to be aware that everything costs time in GuildWars. Nothing comes for free, certainly now maxed titles.
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The skills aren't over-powered, at least not for hard mode. It doesn't really matter what skills you have on your bar for normal mode- you can still easily beat the campaign.
I also don't mind if skills take some time to acquire. I've never complained that I had to progress a character to Ember Light Camp for some of the skills there, or that I had to go on an expedition in the Shiverpeaks to cap an elite. As you say, everything takes time in Guild Wars. But 100,000 Faction points just to get the skills in their weakest form is over the top!
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Jun 22, 2007, 04:54 AM // 04:54
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#33
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Siege Turtles [ST]
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Cutting it down now would really piss off some very dedicated players. Granted, there are very few who are at/near the cap (my friend who was at 9 mil last time I checked only knows of one guy who's maxed it), but just because they are few doesn't mean that their hard work should be disregarded.
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Jun 22, 2007, 05:53 AM // 05:53
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#34
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Jungle Guide
Join Date: Nov 2006
Guild: NiTe
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Why, they still have the title not?
Luxury like plasma screens are dropping in prices rapidly, should people be pissed of because they are much cheaper now? No, they enjoyed it before. Likewise would inflation of wages, i.e. services getting more expensive then in the past, cause resentment in users of that service at later timepoints? Nah, change is a fact of life.
Last edited by Patrick Smit; Jun 22, 2007 at 06:10 AM // 06:10..
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Jun 22, 2007, 06:33 AM // 06:33
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#35
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Krytan Explorer
Join Date: Feb 2007
Guild: Ridirian Guides
Profession: W/Me
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I could care less about Titles, the only reason I did the sunspear bit was every promotion brought 2 hero skills and also the double xp was an incentive. Lightbringer the same with the added bonus of extra damage for each level gained. I never really bothered much about faction and priest blessings (which do not start at Shing Jea anyway as far as I can recall), so now I could get some PvE skills only if I had known. This is grossly unfair.
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Jun 22, 2007, 06:44 AM // 06:44
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#36
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Academy Page
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Quote:
Originally Posted by MMSDome
nope not at all, ive seen some people with the max title so that means it is obtainable. Not everything in the game is supposed to be easy to get, work for it guys!
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Those are the people (and no disrespect on what they do) who hold towns and farm hours a day. For most of us faction farming is a bore and requiring this kind of time commitment for skills is ridiculous. They wern't farming faction to get skills, they were doing it to hold towns. They just happened to luck into max skills, the few who maxed it out.
Easy is Sunspear. You get to rank 7, 8 if you do every quest, just by playing the game. Doing every faction quest in the game just barely breaks you above 10k. That's 1/10 the requirement for the first rank. No thanks. Big fail for Anet.
Last edited by Ludo; Jun 22, 2007 at 06:48 AM // 06:48..
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Jun 22, 2007, 06:56 AM // 06:56
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#37
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Jungle Guide
Join Date: Nov 2006
Guild: NiTe
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LB just brings u to rank 1 or maybe 2, so LB ranks are not ok too? I agree the faction required for kurzicks/luxons ranks is a bit silly, but maybe the sunspear rank is a bit off (read simple) too.
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Jun 22, 2007, 07:00 AM // 07:00
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#38
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Well the only players i know that have high ranks in those titles are the lovely Dwight from the German district and the lovely Zoc.
How did they get the title?
Simple - AFK-ing at Aspy!
See - there is a way.
A pretty simple way.
And as long as it's not wrong - Just do it!
Seriously - play to get some faction, once you get bored, jump to aspy and afk a few matches while you read up and bitch about on guru.
All the cool cats do it!
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Jun 22, 2007, 07:20 AM // 07:20
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#39
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Jungle Guide
Join Date: Dec 2005
Location: South East England
Guild: Leader: Lady Hairy Armpits S[mell]
Profession: E/
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Rank 1: Kurzick/Luxon Supporter: 100,000 Faction spent
Rank 2: Friend of the Kurzicks/Luxons: 250,000 Faction spent
Rank 3: Companion of the Kurzicks/Luxons: 400,000 Faction spent
Rank 4: Ally of the Kurzicks/Luxons: 550,000 Faction spent
Rank 5: Sentinel of the Kurzicks/Luxons: 875,000 Faction spent
Rank 6: Steward of the Kurzicks/Luxons: 1,200,000 Faction spent
Rank 7: Defender of the Kurzicks/Luxons: 1,850,000 Faction spent
Rank 8: Warden of the Kurzicks/Luxons: 2,500,000 Faction spent
Rank 9: Bastion of the Kurzicks/Luxons: 3,750,000 Faction spent
Rank 10: Champion of the Kurzicks/Luxons: 5,000,000 Faction spent
Rank 11: Hero of the Kurzicks/Luxons: 7,500,000 Faction spent
Rank 12: Savior of the Kurzicks/Luxons: 10,000,000 Faction spent
Really can't see myself going beyond Rank 4 or 5
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Jun 22, 2007, 07:25 AM // 07:25
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#40
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Funny how no one was complaining about this until the new faction skills came out. No one requires you to get the max level to use those skills...
And this is after Anet made it more than twice as fast to get the max level.
If you're not going to work for it, then no one's forcing you to use those skills.
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